From theI12 Patch Notes:
New Zone : Cimerora
Cimerora is a hub zone (like Ouroboros) with features such as:
Task ForceContact : Imperious - who gives out the “Time’s Arrow” Task Force
Atmosphere spawns around the perimeter and out-of-the-way areas so that players are not attacked while interacting with contacts
Functional Contacts: store, trainer, notoriety contacts for Villains and Heroes
Senator Aquila provides a simple introduction story arc and Marcus Valerius gives out repeatable missions
Character Origin Missions (Hero and Villain)
Villain Epic Archetypes!
Hollows Revamp!
Powerset Proliferation!
So many new alt ideas...so little time...
Optional Character Slots Purchases
For a limited time, all accounts that log into the Live Servers will receive 2 free Character Slots. This is for a *Limited* time only.
For every 12 month cumulative period that an account has been subscribed, players will receive1 free slot.
User Interface:
Character slots in the character selection screen can now be reorganized by dragging and dropping. The sort order is stored in a file on the client, but only if "Remember Account Name” is checked on the Log-in Screen.
Added option to display a rating from a Player Note above the players head in the options window. (Note: All ratings or notes you create about other players are only viewable by the writer. Others do not see them.) (So many toons to note as "Dweebazoid", so little time! :P)
Missions’ headers now show the level of the mission. (One of the best, most helpful things ever!)
Kicking a member from supergroup or removing a global friend via button-click will present a confirmation dialog. (I remember those 'oops' moments...)
Disable Camera Shake Option Added (found in options window) (About damn time)
Contact List Improvements (About damn time)
Contacts can now be sorted by the contact’s name, name of the zone, and contact relationship.
All contacts that are active will appear in the “active” tab.
Added Broker Tab for Villains and a Detective Tab for Heroes to Contact User Interface.
When sorting Contacts by Zone, contacts in the current zone will always appear at the top.
In all sorts, Contacts with missions you are currently on will always appear at the top.
Power Trays (YES!)
Eight additional power trays added which can be accessed by clicking the “+” sign on the upper-right of the Power Tray Interface or via commands (/show tray1, /show tray2, show tray3, etc).
These trays have no jelly to click on, but can be dragged about by clicking on non-occupied slots or dead space.
These trays are deformable.
Added command /clear_tray which will remove all non-macros from all power trays.
In-Depth Power Information
Detailed Power Information is now available at Power Selection, Level up, Respec, and Enhancement placing screen as well as a new tab in the info window. This information shows the powers basic data along with every effect the power has.
Improved Character Creator
Players may now select a costume set theme from the new “Costume Sets” drop down menu in the Character creation process and the Tailor (for Heroes) or Facemaker (for Villains).
The Costume Sets revolve around existing and new Costume sets. Some Costume Sets are unlocked through gameplay achievements, Veteran Rewards (i.e. the Boxer set) or by Costume Pack purchase (i.e. the “Good Versus Evil” Justice and Sinister costumes or the Wedding Pack).
Chat System Revamp
Player Names are now clickable in the chat window, brings up a menu you can use to:
Chat
Invite to Team
Add Friend
Get Global or Local name
Ignore
Ignore Spammer
Clicking the channel name of a global chat channel will give these options:
Send Message
List Members
Set MotD (Message of the Day)
Set Description
Leave Channel
Set Color - allows you to set yourglobal channel display colors. (SAWEEET!)
Powers, Enhancements, Recipes, Inspirations, and Salvage are now linkable in chat
Players are now allowed to have 10 Global channels. (That's a lot of chat windows.)
Zone Event System Message Channels (About damn time!)
There are two separate Zone Event System channels, the Hero Zone Event Message and Villain Zone Event Message channel.
Warnings will appear in the appropriate event channels for the Clockwork Paladin, Giant Octopus, Ghost Ship, Croatoa Battle, Troll Rave, Hellion Fire, Miner’s Strike, Arachnos Flier, Caleb and Deathsurge zone events.
Inspiration Improvements
You can now combine 3 inspirations of the same type and strength into a different inspiration of the same strength, this is accessible via the context menu for qualified inspirations.
Leveling Up Bonus
Leveling up will refill health and endurance!
In addition to restoring the player to full health and endurance, leveling up will now greatly inspire the player. (That's one of every type of Tier 3 Inspirations all at once! This is fricking awesome!)
Power Boost - Reduced strength of all versions of Power Boost by 33%, removed Knockback boost and removed stacking from the power. (Sadness)
Fixed the rooting problem where certain buff toggles were activated before they were ready. (Took them long enough.)
Characters will no longer stop earning Influence when playing in Supergroup mode after level 34. Players level 29 and up will now earn 50% of the influence they would have received when in Supergroup mode.
Unlockable weapons for some weapon-based powersets have been added to the game. (Can't wait to see which ones!)
Many new chest details have beenintroduced
New Body Patterns sets
Arctic
Perplex
Thorn
Vandal
The Sewer Trial, “Descent to the Hydra” now functions like a Task Force where all high level party members (41+) will exemplar down to the Level 40 Trial cap.
Mairenn MacGregor is the NEW Sewer Trial contact and is located in Atlas Park next to the Sewers. The Rikti kill task for Mairenn MacGregor has been lowered.
The OLD Trial contact, Maren MacGregor (in Founder’s Falls) will complete any old Sewer Trial missions, but will not give out any new ones.
Trolls in Skyway will now disappear after their party is over. (No more amassing near the Train? How will I know I'm in Skyway? :P)
Waypoints will appear on the zone maps for the Troll Rave and Hellion Fire events. (Yay!)
Mastermind pets made pushable. Masterminds will no longer be blocked by their pets. Players on the same side as the mastermind will be able to move pets out of the way significantly faster. Enemies’ ability to push pets has remained unchanged.
And only 3 more levels for Star before I've unlocked my villain epics! Yaaaaaayyyyyy!
Tuesday, May 20, 2008
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