Wednesday, July 12, 2006

Patch Today

City of Heroes Community Site

My fave?

Pocket D: Fixed a bug that caused some players to get stuck in the elevator.

When this happened to me, it took a million years to get out.

5 comments:

Boulder Dude said...

/stuck always works.

Lela said...

Yeah, I read that, and that's what I did. Wiggle. /stuck. Move to the left. /stuck. Move to the right. /stuck. Rinse, wash, repeat. Ad nauseum.

Think it took me nearly ten minutes.

Boulder Dude said...

Really?

Wow.

I always seem to problems with the Pocket D style Elevators (in pocket D and on mission maps), and /stuck always sems to work for me (except for when I fall through the map, but that is another long story. ;P)

But, I am glad that the got it fixed, now if the could only fix the global channels going away when you zone and the ever popular Zoning crash/File Verification nonsense.

Lela said...

Oy, I know.

Lela said...

Now that you mention it, Avo, I haven't seen it come up this week, I don't think. *knock wood*